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Session 47: The Downtiming

 
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Mad Dwarf



Joined: 09 Oct 2003
Posts: 1577

PostPosted: Wed Jul 25, 2018 1:41 am    Post subject: Session 47: The Downtiming Reply with quote

Main Activities during 2 weeks of downtime:

Vinne: Recruit Students, and claim a section of turf (117th Ave, 3rd to Lexington). 6 Independents who may be interested in becoming Students.
Mack: Consolidate Students and claim turf (115-116, 3rd to Lex). Mack now has 7 Students, and 2 "interested independents". Begin setting up Blood Mind Field across 115/116.
Dr Watt: Build laboratory: Up and running. Secure against low-mid threats. Enough equipment to progress, but more would be better. 2 Bleeder Medical Students, 2 Medical Minions.
Grendel: Consolidate Voodoo Liaisons. Debrief John Doe. Mingle with Independents. Set up Voodoo Dojo in RJF area.

Vinnie is trying to get his Technophile contact access to the Tesla Towers. 1st: negotiate access to Turf. Sabine will provide a 3-Bleeder Escort (Vinnie and Grendel will cover their duties). Patricia does not want to be involved (but wants results).
What will PCs/Bleeders gain from Technophile's access?
What can they leverage from him?

Grendel and Dr W confirm that the Voodoo Mind Field only reacts (revulses!) to Blood Magic being actively used within the Field. Tasting blood outside of the field, and Memory-ing it to use within does not cause a reaction.
With Papa Darkmoon's recent declaration, the revulsion is lessened.

So what now?
5 XP
1 week's money. the other week's money was spent on "doing stuff".
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Mad Dwarf



Joined: 09 Oct 2003
Posts: 1577

PostPosted: Wed Jul 25, 2018 2:01 am    Post subject: Reply with quote

After downtime:
Tesla Towers area is cleared, and construction is starting.
The Geek seems more interested in consolidating his Political Position than Expanding his Turf.
Swan thinks that Skin Borgs are not a major threat.
Heather ("The Freak") is assessing the Gang's financial position. Requesting information.
Sophie ("The Artist") is willing to discuss Voodoo arrangements with Grendel.

Water Rats, having been ousted from RJF/1199-Housing, are finding new places to steal from.
Pusher Gang activity is moving South, nearer to the Hospital.
Runners are a little thin-on-the-ground.
Dragons are quiet ... too quiet ...
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